//
//  NormalObstacle.h
//  StarBugs
//
//  Created by ?? ? on 1/4/12.
//  Copyright 2012 antisword@playorca.com. All rights reserved.
//
#ifndef __NORMALOBSTACLE_H__
#define __NORMALOBSTACLE_H__

#include "Object/ObjectSprite.h"

class NormalObstacle : public ObjectSprite
{
private:
    CCSprite *donut;
    CCSprite *rack;
public:
    ~NormalObstacle();
    NormalObstacle();
    virtual void setBody(b2World* _worlde);
    virtual void removeBody(b2World *_world);
    virtual void setMove(CCPoint pt);
    
    void startBounceAction();
};

#endif//__NORMALOBSTACLE_H__